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Heavy Guardian

Heavy Guardian

Wields a Guardblade, excelling in close-range combat. Channels the power of stone to form a protective shell, offering exceptional defense and control.

TankPrimary: StrengthDifficulty: Easy

Class Overview

Heavy Guardian is one of the classes available in Blue Protocol: Star Resonance . They fulfill the Tank role while wielding a Guardblade as their weapon of choice. Heavy Guardian has access to two specs - Earthfort and Block . Below you can find a summary of both, showing their strong and weak sides, how they play and more.

Earthfort Spec

Earthfort's survivability and mitigation are primarily tied to its shields , with many of its strongest talents only working while you have one. With that in mind, naturally, its gameplay revolves entirely around generating shields through abilities such as Rage Burst and Shield Bash, which you’ll access by spending Sand Crystals and Rage.

Earthfort also gains access to near-permanent Super Armor , making them an immovable object in the face of enemies, ensuring you’re always in control of your character. Despite having minimal heals, Earthfort's shields allow it to handle its own survival competently, even with minimal assistance.

Self-Sustain: [3/5]Tank Damage: [5/5]Utility: [4/5]Mitigation: [4/5]Difficulty: [2/5]

Pros

  • Large shields and mitigation.
  • Near-permanent Super Armor.
  • Defensive party buff.

Cons

  • Takes a bit to set up shields.
  • Squishy without a shield.
  • Can get overwhelmed on big pulls.
Block Spec

If what you want is raw damage mitigation without too much else, Block is the go-to choice when tanking. Block spec is unique in that it gains 100% block for free almost permanently , thanks to its signature Special ability Countercrush, which applies a buff that temporarily maxes it out. Keeping this active is at the heart of Block’s playstyle. Much of the spec's damage mitigation comes through enhancing Block’s total damage reduction effect, which, with guaranteed blocks, can be treated as permanent.

Block also gains access to a second layer of block, “Lucky Block”, for further protection and mitigation , incentivising building Luck considerably. Finally, Block is capable of running the ability Sandgrip without sacrificing much, adding another control effect to its arsenal. This can also be swapped out for further resource generation, though.

Self-Sustain: [2/5]Tank Damage: [2/5]Utility: [5/5]Mitigation: [5/5]Difficulty: [1/5]

Pros

  • High skill flexibility - can run more control or resource generation.
  • Best raw damage mitigation.
  • Easy to play.

Cons

  • Difficult early game due to lack of Luck.
  • Low self-sustain capabilities.

Skills

The following sections summarise key abilities, their tags, and damage/healing multipliers.

Fixed Skills

Basic Attack
Halberd’s Edge
Basic AttackPhysicalRockDirect DMGSingle TargetEnergy RestoreMelee

A heavy four-strike combo with a wide-blade Guardblade, each strike dealing Attack Damage and generating 5 Rage.

Multipliers

  • Strike I: 42% ATK +120 (Resilience Break: 41 )
  • Strike II: 56% ATK +160 (Resilience Break: 55 )
  • Strike III: 72.78% ATK +208 (Resilience Break: 70 )
  • Strike IV: 109.2% ATK +312 (Resilience Break: 107 )
  • Red Light Counter: 140% ATK +400 (Resilience Break: 100 )
Special Attack
Shield Bash
Special AttackPhysicalRockDirect DMGSingle TargetShieldMelee

Consumes 40 Rage to unleash a powerful shockwave that deals Attack Damage to all nearby enemies. When sufficient Sand Crystal is available, it is consumed to generate a Shield that absorbs all incoming DMG, lasting for 12s . For each additional Sand Crystal consumed, additional shield value is added, with a maximum of 2 Sand Crystals consumed at a time. ( Shields can stack, but cannot exceed 100% of Max HP.)

Multipliers

  • Total Damage: 182% ATK +520 (Resilience Break: 578 )
  • Shield Amount per Sand Crystal Consumed: 110% ATK +1500
  • CD: 1s
Ultimate
Cracking Echo
UltimatePhysicalRockDirect DMGAoEProtectEnergy RestoreMelee

Unleashes the force of Earth, deals massive Attack Damage to a large area in front, inflicts stun on the targets for 3s , and taunts the enemies within range. Then gathers power to instantly obtain 5 Sand Crystals, and to enter Earth Guard mode.

Multipliers

  • Total Damage: 629.99% ATK +1800 (Resilience Break: 884 )
  • CD: 60s

Expertise Skills

Expertise 1
Star Shatter
Expertise SkillPhysicalRockDirect DMGSingle TargetSprintEnergy RestoreStunMelee

Charges ahead with immense force. Upon hit, gains 25 Rage and 1 Sand Crystal, deals Attack Damage, and stuns the enemy. The unstoppable state is entered during the execution of the charge. This skill holds 2 charges.

Multipliers

  • Total Damage: 364% ATK +1040 (Resilience Break: 629 )
  • CD: 1s
  • Charge Time: 12s
Expertise 2
Sandshroud
Expertise SkillPhysicalRockDOTAoEEnergy RestoreMelee

Gathers sand around yourself, dealing a burst of Attack Damage to surrounding enemies. The sand then solidifies, dealing Attack Damage to surrounding enemies every 1 second for 6s . Throughout this effect, continuously regenerates Rage and Sand Crystal, providing 33 Rage and 6 Sand Crystal.

Multipliers

  • Sandstone Convergence Damage: 79.79% ATK +228 (Resilience Break: 78 )
  • Total DoT: 184.8% ATK +528 (Resilience Break: 180 )
  • CD: 15s
Expertise 3
Stoneform
Expertise SkillProtect

Channel Earth Strength to taunt nearby enemies while automatically counterattacking High-threat Skill for 10s . Also increases Armor and reduces DMG taken by 20% .

Multipliers

  • Armor Up: 14% + 195
  • Duration: 10s
  • CD: 35s
Expertise 4
Sandgrip
Expertise SkillPhysicalRockDirect DMGAoECrowd ControlSlowMelee

Consumes 30 Rage to swing the weapon, resulting in the creation of a vacuum. Enemies are pulled in and subjected to Attack Damage, their actions disrupted , and their movement slowed by 70% for 8s .

Multipliers

  • Total Damage: 420% ATK +1200 (Resilience Break: 608 )
  • CD: 30s
Expertise 5
Granite Fury
Expertise SkillPhysicalRockDirect DMGSingle TargetMelee

Consumes 3 Sand Crystals, dealing Attack Damage to the target and reducing DMG taken by 10% for the next 10s (non-stackable).

Multipliers

  • Total Damage: 700% ATK +2000 (Resilience Break: 677 )
Expertise 6
Rage Burst
Expertise SkillPhysicalRockDirect DMGAoEShieldMelee

Consumes 50 Rage and 5 Sand Crystals. Unleashes a mighty roar, dealing Attack Damage to nearby enemies, disrupting their actions, and granting an all-DMG-absorbing shield . ( Shields may be stacked, with a maximum capacity equivalent to 100% of maximum HP) Reduces Attack Damage taken from the target by 10% for 12s .

Multipliers

  • Total Damage: 700% ATK +2000 (Resilience Break: 1028 )
  • Shield Amount: 550% ATK +7500
  • Active: 12s
  • CD: 15s
Expertise 7
Brave Bastion
Expertise SkillProtect

Forms a rock barrier around yourself that automatically counterattacks High-threat Skill for a set duration. Taunts nearby enemies and increases Block DMG RED. For each Sand Crystal consumed, the duration is extended by 1 second, up to a maximum extension of 5s .

Multipliers

  • Block Bonus: 20%
  • Duration: 13s
  • CD: 45s
Expertise 8
Sandward
Expertise SkillPhysicalRockDirect DMGAoEProtectMelee

Erects an immovable rock wall and enter a defensive stance, taunting nearby monsters and becoming invincible. Blocking a High-threat Skill causes the wall to shatter and counterattack the target, dealing Attack Damage to all the enemies in front.

Multipliers

  • Total Damage: 629.99% ATK +1800 (Resilience Break: 500 )
  • CD: 45s

How to Level & Play

Guidance based on Prydwen resources to help you bridge the gap before specialising.

How to level?
Important! After you unlock the ability to choose a specialization, move directly to, and follow their guide instead. This simple guide is only meant you to take you to that point.
Skills

Equip the abilities below in the order you unlock them for the most effective pre-specialization Heavy Guardian build.

  • Star Shatter
  • Sandshroud
  • Rage Burst
  • Stoneform
Talents

For optimal power, activate your starting talents in the following order:

How to play

Early Heavy Guardian plays similarly to its Earthfort Spec. Here is how to play:

  • Use Stoneform to taunt nearby enemies and reduce damage taken temporarily.
  • Use Star Shatter and Sandshroud to generate Rage, Sand Crystals, and Stun enemies.
  • Use Rage Burst to consume 5 Sand Crystals to generate shield.
  • Use Shield Bash to consume Sand Crystals for shield while Rage Burst is on cooldown.

Use Stoneform to gain aggro, and then Sandshroud to start building our resources. Followed by Rage Burst to generate a large shield. Next use Star Shatter to recover resources and Shield Bash to spend them on shielding.

Battle Imagines
Important! Do not choose your Imagines based on your leveling experience. Reaching max level with no Imagines is easy - save crafting them until after you’ve found a spec you enjoy, then choose the best Imagines for it. You can use the freely given Imagines in the meantime.