Blue Protocol Star Resonance Classes Guide

Explore all classes in Blue Protocol Star Resonance. Each class has unique playstyles, abilities, and roles. Choose the one that fits your playstyle best!

Beat Performer
Beat Performer
SupportPrimary: IntellectMedium

Excels in long-range combat, using a Guitar as a weapon. Heals while attacking, excels in granting allies buffs, and possesses excellent support capabilities.

Strengths

  • Top-tier raid buffs and hybrid sustain from Dissonance spec.
  • Concerto delivers powerful burst healing and shield duplication when positioned well.
  • Ranged Intellect scaling keeps uptime high from safe positions.

Weaknesses

  • Speaker placement and timing mistakes drastically reduce effectiveness.
  • Concerto relies on gear investment to reach reliable healing thresholds.
  • Loses value if rhythm windows or buff uptime are interrupted.
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Frost Mage
Frost Mage
DPSPrimary: IntellectMedium

Wields a Frost Staff, excelling in long-range combat. Commands the power of ice to deliver wide-area damage and formidable control.

Strengths

  • Excellent crowd control and battlefield slowing tools.
  • Two specs cover both sustained and burst damage playstyles.
  • High ranged uptime with minimal positional risk.

Weaknesses

  • Damage drops sharply if frost crystal or ice energy management is sloppy.
  • Very fragile when pressured in melee range.
  • Limited mobility options make repositioning slow.
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Heavy Guardian
Heavy Guardian
TankPrimary: StrengthEasy

Wields a Guardblade, excelling in close-range combat. Channels the power of stone to form a protective shell, offering exceptional defense and control.

Strengths

  • Earthfort provides thick shields and near-permanent super armor.
  • Block spec grants almost constant 100% block plus Lucky Block layers.
  • Reliable crowd control and enemy positioning tools.

Weaknesses

  • Limited self-healing when shields are stripped.
  • Lower personal damage compared to other tanks.
  • Relies on shield uptime; losing stacks exposes the party.
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Marksman
Marksman
DPSPrimary: AgilityEasy

Wields a bow, excelling in long-range combat. Partners with animal companions to unleash wide-area attacks.

Strengths

  • Auto-friendly gameplay that leverages pet damage.
  • Two low-difficulty specs cover pet pack and crit playstyles.
  • Consistent ranged uptime with large area coverage.

Weaknesses

  • Personal burst is limited without pet buildup.
  • Low self-sustain and defensive tools.
  • Pet AI and cooldowns must be managed carefully.
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Shield Knight
Shield Knight
TankPrimary: StrengthMedium

Wields a Sword and Shield, excelling in close-range combat. Wears radiant lightforged armor, boasting defense and self-healing.

Strengths

  • Recovery spec offers immense self-healing and sustain.
  • Shield spec stacks Lightforged Barrier for huge effective HP.
  • Excellent team shielding and defensive utilities.

Weaknesses

  • Limited mitigation against huge spikes without barrier prep.
  • Lower mobility compared to other tanks.
  • Requires careful barrier management to stay topped up.
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Stormblade
Stormblade
DPSPrimary: AgilityMedium

Wields a Reaper Scythe, excelling in close-range combat. Switches seamlessly between scythe and longsword forms, delivering precise area strikes.

Strengths

  • Extremely fast and fluid combat cadence.
  • High burst potential when Volt Surge and combos align.
  • Two specs allow for different stat priorities and playstyles.

Weaknesses

  • Highly punishing if you drop combos or mis-time surge windows.
  • Ping and stat dependent to feel smooth.
  • Light defenses leave little room for mistakes.
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Verdant Oracle
Verdant Oracle
SupportPrimary: IntellectEasy

Wields a Nature Ring, excelling in long-range healing. Channels the verdant essence of the forest to deliver exceptional healing and buffs.

Strengths

  • Smite converts damage into healing while providing shielding.
  • Lifebind delivers easy, high-output healing windows.
  • Excellent team-wide shielding and cleanse tools.

Weaknesses

  • Smite's healing output dips in small or spread groups.
  • Needs positioning awareness to cover allies with HoTs.
  • Low personal burst damage.
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Wind Knight
Wind Knight
DPSPrimary: StrengthHard

Excels in close-range combat, using a Lance as a weapon. Agile and fast, possessing excellent small area attack capabilities.

Strengths

  • Exceptional mobility and evasive tools.
  • High skill ceiling with rewarding combo routes.
  • Skyward adds vertical reach for unique engagements.

Weaknesses

  • Very punishing to play; mistakes break momentum.
  • Resource and cooldown intensive to maintain.
  • Requires strong gear to fully unlock potential.
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About Blue Protocol Star Resonance Classes

Blue Protocol Star Resonance offers a diverse roster of unique classes for players to choose from. Each class has its own distinct combat style, skill set, and team role. Whether you prefer protecting allies as a tank, dealing damage as DPS, or wielding powerful magic, there's a class for you.

This guide covers every launch class including Beat Performer, Frost Mage, Heavy Guardian, Marksman, Shield Knight, Stormblade, Verdant Oracle, and Wind Knight. Each entry summarises strengths, weaknesses, playstyle, and recommended player types.

How to Choose Your Class?

  • Beginners: Shield Knight or Heavy Guardian offer forgiving kits and sturdy defenses
  • Damage Dealers: Frost Mage and Stormblade deliver exceptional damage but demand precision
  • Mobility: Wind Knight excels at aerial movement while Beat Performer stays safe at range
  • Ranged Support: Marksman and Verdant Oracle provide steady ranged damage and team utility

Class Balance & Updates

Class balance in Blue Protocol Star Resonance is regularly updated. We continuously update this guide to reflect the latest game changes and meta trends. Each class has unique value in different scenarios, and there is no absolute strongest class.